Spine Documentation
以下内容是使用 Spine 的完整文档。获取帮助的其他资源包括 Spine 常见问题 和 Spine 论坛。
编辑器 Editor
- Spine 用户指南
从头至尾学习如何使用 Spine 的所有功能。 - 视频 Videos
视频教程,Spine快速入门 - Cheat Sheet
Many of the hotkeys available in Spine in a condensed form. - Changelog
Details about what’s new in each version of the editor. - Roadmap
See our plans and development progress for both the Spine editor and Spine Runtimes, subscribe for issue status notifications, and submit your own issues, ideas, and bug reports.
运行时 Runtimes
- Spine运行时指南
了解如何在你的应用中使用Spine运行时加载、渲染及操纵骨架。 - Using spine-unity
- Using spine-ue
- Using spine-godot
- Using spine-phaser
- Using spine-flutter
- Using the Spine Web player
- Using spine-c
- Using spine-cpp
- Using spine-sdl
Other links:
- Skeleton Viewer
A tool to load and display exported skeleton data. - Spine Runtime terminology
Terminology used throughout the Spine Runtimes. - JSON format
Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools. - Binary format
Runtimes load this data to display animations. Spine imports this format, allowing interoperability with other tools. - Atlas format
Runtimes load this data to display images efficiently. - Super Spineboy
An example platformer game showing how Spine can be used. All code and assets are included.