I think we've been experiencing something similar, we're using todays update which fixed some other issues we had but we're suffering a leaning issue that differs between Spine and Unity much like this
100 gravity on the right shoulder strap in Unity at the end of the Angry animation
100 gravity on the right shoulder strap in Spine editor at the end of the Angry animation
0 gravity in Spine Editor, the right shoulder strap veers further to the left much like in the Unity scene
I've sent the spine file and a blank unity project with just this scene and spine already configured to show the issue to contact@esotericsoftware.com, just hit play in the unity project and you'll see the difference.
Edit: just noticed the clip accessory on the weapon is also exhibiting this if that helps!