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Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
回复于
2024年8月20日
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 条回复
Spine atlas asset deletes materials when material content updates
Runtimes
Unity
zepht
回复于
2 小时前
5
5 条回复
M
Using the same assets in Pixi and Spine
Runtimes
Davide
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10 小时前
13
13 条回复
V
Path problem while using webpack
Runtimes
Davide
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10 小时前
3
3 条回复
T
spine许可证
Runtimes
Misaki
回复于
13 小时前
5
5 条回复
B
godot中开启HDR 2D,导致spine发光图层被切割出明显边缘
Runtimes
Godot
Misaki
回复于
18 小时前
3
3 条回复
T
Skeleton shader
Runtimes
Unity
Tux
发布于
2 天前
0
0 条回复
K
Import text from TMPro to Spine mesh
Runtimes
Unity
klaxonio
发布于
3 天前
0
0 条回复
Expected release date for Godot 4.4 support?
Runtimes
Godot
PlayableDesign
回复于
4 天前
4
4 条回复
Spine crashes during Garbage Collection
Runtimes
Unreal
JuiceTin
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4 天前
4
4 条回复
A
Export to Pixi problem
Runtimes
Bugs
Davide
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4 天前
3
3 条回复
3
Version 4.2 with something like BoneMask?
Runtimes
Unity
Harald
回复于
4 天前
2
2 条回复
How do you make the physics constraint to ignore its parent's movement?
Runtimes
Godot
kBlankii
回复于
5 天前
3
3 条回复
Binaries Export to Unity Runtime Errors
Runtimes
Unity
megametx
回复于
5 天前
3
3 条回复
D
Re-exports
Runtimes
danialcaraz
回复于
5 天前
3
3 条回复
M
Having minor trouble with mask
Runtimes
Davide
回复于
6 天前
11
11 条回复
GDExtension 对汉字有些兼容性问题
Runtimes
Godot
kBlankii
回复于
6 天前
13
13 条回复
K
Can a SPINE Binary File Be Fully Restored to Its Original Project File?
Runtimes
Unity
Nate
回复于
7 天前
4
4 条回复
Spine upgrade to AnimationState.cs leads to different animation behavior
Runtimes
Unity
Bugs
Nate
回复于
7 天前
33
33 条回复
Spine Runtime 4.0 zh-CN translation
Runtimes
Harald
回复于
7 天前
292
292 条回复
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Runtimes
Discuss using the Spine Runtimes.
Spine-Unity 4.1 to 4.2 Upgrade Guide
Spine atlas asset deletes materials when material content updates
Using the same assets in Pixi and Spine
Path problem while using webpack
spine许可证
godot中开启HDR 2D,导致spine发光图层被切割出明显边缘
Skeleton shader
Import text from TMPro to Spine mesh
Expected release date for Godot 4.4 support?
Spine crashes during Garbage Collection
Export to Pixi problem
Version 4.2 with something like BoneMask?
How do you make the physics constraint to ignore its parent's movement?
Binaries Export to Unity Runtime Errors
Re-exports
Having minor trouble with mask
GDExtension 对汉字有些兼容性问题
Can a SPINE Binary File Be Fully Restored to Its Original Project File?
Spine upgrade to AnimationState.cs leads to different animation behavior
Spine Runtime 4.0 zh-CN translation
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