Hey guys. Thanks for all of the recent improvements! I've been able to add some really cool new features to the skeleton I've been working on, which I hope to show off on the forums sooner than later. Continually impressed by all of your hard work.
I did want to reiterate a couple of requests I had made a while back (farther up in this same thread), since they would significantly speed up my workflow for our skeletons. Let me know what you think:
1.
ryancbaker :I would like to be able to change the (constrained) bone or target of a constraint once it's been created.
nate :This is just a matter of us handling everything to make this happen. We'd like to do it, but it's low priority.
- This one is actually my higher priority of the two:
ryancbaker :I would like to be able to duplicate a constraint to another bone - same target, same constraint settings, but applied to a different bone.
nate :This is similar, it's just a bit of work. It's a little complicated because there may be more than one new constrained bone to choose, and you may want to change the target instead of constrained bones. Also low priority for now, as there is a looot to do.
I would accept whatever the simplest implementation of this, whatever it might be. Some alternative solutions that would be fine for me:
A) If I could duplicate a constraint itself and change the referenced bones of this duplicate, that would accomplish my goal.
B) Or, if I could duplicate a Bone "B" and this would also duplicate all of its constraints, bust only those constraints where Bone B is constrained by other bones - this would NOT copy any constraints where Bone B was the target of the constraint, since this would create a conflict.
For example, in our current workflow for creating skeletons, I have a series of about 50 bones that all need to be constrained by the same single "master" bone that controls their rotation. It gets pretty tiring to duplicate these bones and then re-constrain them to the "master" bone on each new skeleton if/when I have to recreate these constraints.
One other thing - I don't understand how the new "Save As" functionality is supposed to work. Maybe I'm just missing something, but I was completely unable to re-save my file under a new filename using the Save As dialog box. I'm currently on version 3.6.18-beta. I'm going to feel really dumb if the answer is super obvious! :$
Thanks again!