I created a new project from godot4.3 and tried to use the GDEextension of spine. I extracted the bin folder into the project directory according to the instructions, but an error was reported after starting the engine, and the spine file could not be imported.!

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The first time the project is opened,but it flashes back, and the second time the error message is displayed

    haohaomao My guess is that you probably downloaded our spine-godot custom build and then installed the GDExtension on top of it. In fact, I tried that on my end and was able to reproduce the same error log.

    The spine-godot GDExtension is intended for builds that can be done from the official Godot download page, or for other Godot custom builds that want to be able to use the Spine skeleton.
    If you want to use our custom build of spine-godot, you do not need to install the spine-godot GDExtension.

      Misaki Thank you. Maybe I made an oversight. I followed the instructions to download the content one by one and probably didn't notice if it included a runtime program