• Editor
  • Transform constrain: add a new bone instead of reselect all of them.

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As you can see in this image, my transform constrain had including alot of bones inside it.
The problem is everytime I want to add a new bone to this constrain, I need to reselect all of those old bones too. which is quite timesome.
Can we make a button so if we need to add a new bone to the constrain, we can just push that button and select the new bone and be done with that?

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    Huy137 Actually, this has been reported as an inconvenience by some users for some time, and we are aware of the problem, but unfortunately have not been able to work on it yet. We have an issue ticket for this here: EsotericSoftware/spine-editor419
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