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[cocos2d-x] multi-packed atlas files.
Hi,
I have created a animation however it requires the textures to be multi-packed due to sum of textures being greater than 2048x2048. Which has meant i have 2 atlas files for the one animation. How easy or possible would it be to add functionality so that the runtime supports multi-packed atlas files...
spine-cocos2dx should already support a multi page atlas.