Hi, I'm trying to create a sine wave animation.
Right now this is what I made using bones+ offset technique but it looks more like some kinda of tentacle or hair because you can clearly see that the origin is on the left.
I'm more trying to make sine wave movement similar to this 3d plane in Unity but in 2D where you don't really see where the origin is.
Any ideas on how to achieve a similar effect in Spine ? Thank you very much.