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Exporting image sequences with alpha blend
Hi!
I am making an animated short with Spine. I know the software isn't specifically made for animated short but it is the software that the team is most familiar with.
Is it possible for us to export animation as image sequences while combining different animations on different tracks using alpha blending with Spine Editor? Or do we have to use a runtime to blend the animations from multiple tracks and then export sequence with Unity or other game engine?
Thanks!
Sincerely,
proxyerror
Hi,
Is it possible for us to export animation as image sequences while combining different animations on different tracks using alpha blending with Spine Editor? Or do we have to use a runtime to blend the animations from multiple tracks and then export sequence with Unity or other game engine?
Unfortunately, it is not possible to export the result of blending multiple animations from the Spine editor, so you will have to do it at runtime.
For your information, the idea to export blending animations directly from the editor has already been registered as an issue on GitHub:
https://github.com/EsotericSoftware/spine-editor/issues/371
You may want to use Timeline Extension UPM Package to create a short video with Unity.
spine-unity Runtime Documentation: Timeline Extension UPM Package
Misaki :Hi,
Is it possible for us to export animation as image sequences while combining different animations on different tracks using alpha blending with Spine Editor? Or do we have to use a runtime to blend the animations from multiple tracks and then export sequence with Unity or other game engine?
Unfortunately, it is not possible to export the result of blending multiple animations from the Spine editor, so you will have to do it at runtime.
For your information, the idea to export blending animations directly from the editor has already been registered as an issue on GitHub:
https://github.com/EsotericSoftware/spine-editor/issues/371
You may want to use Timeline Extension UPM Package to create a short video with Unity.
spine-unity Runtime Documentation: Timeline Extension UPM Package
Thanks Misaki! I will definitely check that out.