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  • bones doesn't follow the IK while it's IKs bound with.

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hello, and I need a help.

our project is sort of 2D shooter game, so I made a bones for character that armed with Rifle to shoot something with mouse.

I setted multiple transform constraints and IK constraints on it's bone for make sure it act doesn't awkard.

and I found somethings doesn't work as I intended.

my Spine version is 3.7.9.4, because of Game Engine we used doesn't updated for latest spine version.

to refer, I upload the GIFs for explain below.

It may be that you need to adjust the constraint order:
Constraints: Order

Before Spine 4.0, sometimes a constraint will reset the changes made by other constrains. I'm afraid the only solution if that is the problem is to use 4.0.

Nate :

It may be that you need to adjust the constraint order:
Constraints: Order

Before Spine 4.0, sometimes a constraint will reset the changes made by other constrains. I'm afraid the only solution if that is the problem is to use 4.0.

oh Nate, i know it can be rude to you that asking it but could you inspect this projects for me?

maybe I can find another way for it but my Programmer said the way that controlling Character's Pivot with IK constraints will be helpful for our game.

so I want to solve this Issue without changing the way If I can.

I'll waiting your respond, thx.

Sorry, I'm away from computers until Tuesday. I can take a look then!

Nate :

Sorry, I'm away from computers until Tuesday. I can take a look then!

ok, i think i can wait. thx for reply.

Sorry for the delay. I have time to look at your project now, but I can't find it? Did you post or email it so I can take a look? contact@esotericsoftware.com

Your constraints are not applied in the right order to achieve what you want. Here's your 3.7.94 project with the constraint order adjusted:
<removed>
You may need to make other changes, the project has many constraints and it's not obvious how you want it to work. See the link in my first reply above.

Nate :

Your constraints are not applied in the right order to achieve what you want. Here's your 3.7.94 project with the constraint order adjusted:
<removed>
You may need to make other changes, the project has many constraints and it's not obvious how you want it to work. See the link in my first reply above.

thx for adjust for me Nate.

but I don't know how to applied the Constraint order you adjusted in link. 🙁

here's the Screenshot that what I saw via Link.

Oops, try this:
<removed>

Nate :

Oops, try this:

it works in project that you adjusted but the arm that grabbing still aren't. 🙁

but it was so helpful to me, thanks Nate. 😃

and one more request, could you delete the link you posted?

because it would be sharing our project to others unwillingly.

Ah, sorry about that! I've removed the links.

Nate :

Ah, sorry about that! I've removed the links.

many thanks to you Nate! 😃