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Mesh UI Visibility In Image Export
Hello, I'm wondering about the possibility of a spines mesh being visible in a video/image export. Is this something that is possible to do now (and I'm just missing it) or could it be added as a checkbox on the render row in the export options in a future version.
Spine already has the capacity to display the mesh ui in editor, so I would imagine that having the option to draw them when rendering would fairly trivial from a technical standpoint?
Sure, we can add this, but we unfortunately can't put in in the UI for 4.0 because translations are already complete. We've added the `
export-selectionCLI argument to 4.0.71-beta. Also you'll need either launcher 4.0.34+ or use
ignore-unknown-args` so the launcher passes the argument to the editor.
We'll put it in the UI for 4.1!
I'll give the CLI argument a try, thank you so much!