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Can we snap to whole or half numbers in Translate tool?
Is there a way to set Spine up so that images/attachments/meshes/etc snap to whole or half number translate values?
I am one of those pixel art users so when I import images and move them, I find myself manually entering translate values to get things perfectly lined up with each other, even with using the V shortcut and Tab to enter said values.
If I were able to turn on a "Snap to: Whole Number" and/or "Snap to: Half Number" setting that would would let attachments/images/etc have those type of X and Y translate values when moving them around with the mouse, it would save a ton of time in getting art aligned.
Hello Russ, thanks for the suggestion! I've added an issue to our tracker so it doesn't get lost:
Snap to whole or half numbers · #554 · EsotericSoftware/spine-editor
Thanks! Aside from the ease of moving images around the canvas with the mouse if this were possible, I suppose the issue starts when new images are brought into Spine and placed on the canvas. They appear on coordinates like -0.6699 and 1.3221, so correcting their positions by typing exact number for every image/attachment/etc in the X and Y fields becomes a time consuming process.
I appreciate the consideration!
I also actively support this proposal.
Was this feature ever implemented?
@DapperDave Sorry, there hasn't been progress on this yet. We always update issue tickets when we make any progress, so please check the issue:
https://github.com/EsotericSoftware/spine-editor/issues/554