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Corona SDK: Example on using atlas and Bounding box
Hi Nate,
Can you please provide examples on how to use atlas, spritesheet and Bounding box with Corona SDK?
I know you have a lot on you plate but I have tried to follow your java example but the Spine Corona SKD does not have the same method.
Thanks,
JCP
Bounding boxes are not yet in spine-lua. I hope to do this in the next few days, you can subscribe to the Trello task so you get notification as soon as it is done. For using an atlas, see the posts here:
viewtopic.php?p=5833#p5833
http://forums.coronalabs.com/topic/3832 ... /?hl=spine
Hi Nate,
thank you for the links, I will look into it. When the bounding box is done for Corona SDK will you also provide examples on how to use it?
Thank you again,
JCP
Yes, I'll update one of the examples to show how to use it.
Cool!! thank you.
Nate :Bounding boxes are not yet in spine-lua. I hope to do this in the next few days, you can subscribe to the Trello task so you get notification as soon as it is done. For using an atlas, see the posts here:
http://www.esotericsoftware.com/forum/v ... 5833#p5833
http://forums.coronalabs.com/topic/3832 ... /?hl=spine
Hi Nate, will you also implement gtt code to your runtime?
Glucose Tolerance Test code?
Nate :Glucose Tolerance Test code?
LOL... no gtt is the Username of the guy who updated your code for his game, here is the URL http://forums.coronalabs.com/topic/3832 ... /?hl=spine
will you implement his modifications?
Ah, yes I will pull in those changes.
Hi Nate,
Any idea as when you will update the Corona SDK run time?
Thanks,
JCP
Have still been stuck on other tasks. spine-lua and spine-js are the next thing I'll work in as soon as I can get back to coding. I hope in the next few days they'll be done. Sorry for the delay!
Hi Nate,
Sorry to bother you but any update with updating the Corona SDK runtime?
Thanks,
JCP
I still haven't implemented keyable draw order, bounding boxes, and events for all runtimes. Have bounding boxes left for AS3, then Javascript. Some time after that. Sorry it's taking so long!
AS3 and JavaScript are done, working on Lua now.
Great, thank you!!
spine-lua and spine-corona are all up to date: keyable draw order, bounding boxes, and events. AnimationState is all new, which probably requires changing how you call the methods.
Thank you Nate for your hard work, I know you have a lot on your plate. I quickly looked at the examples but I don't see anything obvious with using the atlas, event and Bounding box? also, when I try to running the example nothing happens, am I missing something?
Thanks,
JCP
You copied spine-lua into spine-corona? I can't imagine nothing happens. Anything in the console? There isn't an example that uses the atlas I'm afraid. The spineboy example has events and bounding box usage.