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This ant has 6 identical legs, and 2 identical antennae.

I created the antenna mesh by hand. How do I get an exact duplicate of that mesh onto the other antenna image?


For the 6 legs, they are all the same size and shape but with different coloring. I've drawn the first vertices by hand for the first leg. How do I copy this arrangement to the other legs? Please tell me I didn't pay $300 just to have to do the exact same thing 6 different times and spend way too much time trying to get them all to be exactly the same.


OMG... I just spent all that time creating identical wireframes from scratch... started to add constraints for the antennae.... and this only supports 2 bone IK? Why on earth are you charging $300 for this. Such a waste of time and money.


Hello, I replied on the other thread you commented on: How to Copy Mesh to Another Skin?
Of course, you don't have to redo everything! (Perhaps just the IK constraint)

You can see an example of the procedure on this video:
Twitch: Fishing in 2.5D - Animation in Spine - YouTube

And also find many more complete rigging processes (with chapters and downloads) at this page: Spine: Twitch
More tips can be found here: Spine: Tips
The user guide with videos for each topic: Spine User Guide

I hope this will help getting you started, of course we're here should you have more rigging questions 😃

Thanks the fishing rope helps a lot. I suppose I wouldn't need more IK than that, i'll just do the antennae differently.

I was wondering in pose mode, how to get the mesh to scale/stretch when I drag the target? I know I can use the scale settings but I wasn't sure if there was an easier work flow I could be using