IndieDoroid ara wroteActually it's kind of available now. Here's the preview version: https://forum.unity.com/threads/experimental-2d-renderer-in-lwrp.683623/ They use 1 NormalMap + 1 OutlineMaskMap in sprite sprite editor for 2d lighting: Oh nice find! Have you tried it out? Does it work with rigged and "separate sprites per body parts" based system like Spine animations? :nerd: