• Editor
  • Spriter pro project into a Spine project

Sorry if it was asked before, but I've been searching a little and couldn't find a similar question.
I have a full project created in Spriter but now I need to move using Spine (better runtimes support).

Is there any way to somehow Import the Spriter animations file into Spine without recreating the entire project?
Perhaps someone at some point created some tool for such a task.
It's quite a big project so it will be a nightmare recreating everything from scratch.

Thanks in advance,
Alex.

Related Discussions
...
3 年 后

Hi,

Several 2D artists who propose 2D assets with basic animations for a large audience use Spriter, like Robert Brooks
https://www.gamedeveloperstudio.com/

So if we could use a tool to convert Spriter to Spine, it could be a good start to use assets available on different stores.

I have just found another interesting post about this subject:
https://www.html5gamedevs.com/topic/11745-converting-spriter-json-to-spine-format-for-phaser/

So, I give it a try with this tool:
https://github.com/zhong317/spriter2spine

Unfortunately, it doesn't work for me when I try to import Json = JSON skeleton error
Perhaps because of the change of JSON and Binary after 3.8.12 Spine version?

I answered you here. No need to post the same thing multiple times.

Thank you Nate, and sorry to have posted the same thing multiple times.

No worries. I didn't mean to be a jerk about it, just sayin'! 🙂

  • Axik 回复了此帖
    4 年 后

    Nate
    Hello,
    I have same thing as Alex.
    It is few years later but I ended up in need to transform scml/scon files to spine json files.

    There is probably lot of changes right now that I would also need to change in python script to use it in newest version.

    Can you point out the changes in json structure?
    Or it is that many that it wouldnt be possible to be able to just change python script.

    Thank you