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热门主题
新鲜出炉
陈年旧贴
Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
回复于
1 个月前
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 条回复
spine-godot GDExtension released
Announcements
TheSunOfMan
回复于
1月23日
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 条回复
spine-android Runtime released
Announcements
Mario
发布于
2024年9月16日
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 条回复
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
回复于
2024年8月20日
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 条回复
spine-ios Runtime released
Announcements
Shastri
回复于
2024年8月1日
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 条回复
Spine 4.2 has been released!
Announcements
acai
回复于
2024年7月31日
Spine 4.2 adds physics, PSD import, slot and constraint folders, and much more. Check it out in this blog post!
21
21 条回复
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
回复于
2024年7月29日
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 条回复
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
回复于
2024年5月1日
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 条回复
Z
Getting Started in with Monogame runtime
Runtimes
ZubbyBoy
回复于
1 小时前
4
4 条回复
Y
编辑网格工具栏变透明
Editor
Bugs
Misaki
回复于
2 小时前
7
7 条回复
S
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
Runtimes
Unity
suanLoBeach
回复于
6 小时前
8
8 条回复
N
About the graph window layout...
Editor
Nate
回复于
6 小时前
1
1 条回复
G
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Editor
Bugs
thomaswashere
回复于
7 小时前
12
12 条回复
S
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Runtimes
Unity
Harald
回复于
8 小时前
25
25 条回复
J
Avatars for my app?
Runtimes
JerryBels
发布于
8 小时前
0
0 条回复
S
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Runtimes
Unity
Harald
回复于
10 小时前
2
2 条回复
H
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
International
中文
Harald
回复于
10 小时前
3
3 条回复
Changing spine material at runtime (Unity)
Runtimes
Unity
Harald
回复于
11 小时前
6
6 条回复
Some questions regarding mesh deformation
Editor
kBlankii
回复于
16 小时前
3
3 条回复
S
Relative Export Path
Editor
stupot
回复于
18 小时前
15
15 条回复
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全部主题
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
Spine 4.2 has been released!
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Getting Started in with Monogame runtime
编辑网格工具栏变透明
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
About the graph window layout...
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Avatars for my app?
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
Changing spine material at runtime (Unity)
Some questions regarding mesh deformation
Relative Export Path
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