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Spine-Unity 4.1 to 4.2 Upgrade Guide
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Unity
csumsky3
回复于
2024年8月20日
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
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Getting Started in with Monogame runtime
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ZubbyBoy
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4 小时前
4
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Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
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Unity
suanLoBeach
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9 小时前
8
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about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
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Unity
Harald
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10 小时前
25
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Avatars for my app?
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JerryBels
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11 小时前
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URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
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Unity
Harald
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13 小时前
2
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Changing spine material at runtime (Unity)
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Unity
Harald
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13 小时前
6
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Spine web player. blurry in normal view, sharp in dev tools view
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Bugs
Davide
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2 天前
14
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Version incompatibility causes animations to disappear
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Nate
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2 天前
4
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Animation gets stuck between poses after BeginPlay only
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Unreal
Misaki
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4 天前
5
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Export to Pixi problem
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Bugs
Davide
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4 天前
5
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Spine Runtime 4.0 zh-CN translation
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Misaki
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4 天前
298
298 条回复
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Godot runtime compare unity runtime
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Godot
T.Fly()
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5 天前
4
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在 Godot 中该怎么过渡动画?
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Godot
Misaki
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5 天前
3
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SkeletonGraphic with multiple atlases and GetRemappedClone
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Unity
pixilestudios
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5 天前
6
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duplicate mesh in bundle when use nested prefab (Unity)
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Harald
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6 天前
3
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S
about unity spine draw call
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Unity
suanLoBeach
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6 天前
6
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S
How can I make some leaf animations like in Ori
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Unity
suanLoBeach
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6 天前
4
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S
about multiply actors in a same project
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Unity
suanLoBeach
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6 天前
4
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Spine atlas asset deletes materials when material content updates
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Unity
Harald
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7 天前
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Runtimes
Discuss using the Spine Runtimes.
Spine-Unity 4.1 to 4.2 Upgrade Guide
Getting Started in with Monogame runtime
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Avatars for my app?
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Changing spine material at runtime (Unity)
Spine web player. blurry in normal view, sharp in dev tools view
Version incompatibility causes animations to disappear
Animation gets stuck between poses after BeginPlay only
Export to Pixi problem
Spine Runtime 4.0 zh-CN translation
Godot runtime compare unity runtime
在 Godot 中该怎么过渡动画?
SkeletonGraphic with multiple atlases and GetRemappedClone
duplicate mesh in bundle when use nested prefab (Unity)
about unity spine draw call
How can I make some leaf animations like in Ori
about multiply actors in a same project
Spine atlas asset deletes materials when material content updates
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