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I have a programmer who requires me to export my spine animation to V3.2 or lower.
I can revert spine back to V3.2 but my animation file is lost and I will have to re-mesh, re-bone and re-animate.
I have two programmers. One who is fine with the files I give him.
The other, who is out-house cannot use anything beyond V3.2
Preferably we would like to use the same animations. The programmer with a problem can't change his software as he has other clients. :drunk:

Try to export to JSON, then import into 3.2. After that, use only 3.2 to animate. If that doesn't work, you can try running the rollback tool on your JSON before importing into 3.2, as explained here:
Spine editor and runtime version management
No guarantee that will work though. If it doesn't, you can try manually editing the JSON to get it to import into 3.2. For example, you may need to delete sections of data for features that don't exist at all in 3.2.