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  • Mesh Vertices not deforming in Animate Mode

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Hi, I recently updated my Spine to version 3.5.24. Ever since then, the mesh vertices do not move when I try and deform the mesh in Animate mode. The image itself is deforming, but the vertices are not.

When I switch to Set-Up Mode, the meshes are deforming just fine. It's just in Animate Mode that this problem is occurring. I have tried shutting Spine down and opening it back up multiple times, but the problem is still there. Any suggestions? Thanks!

EDIT: After a few tests, I found out that when I create multiple skins, that's when the problem with the mesh vertices starts.

Nate :

I'm not seeing that happen, mesh deforms normally for me. Can you please post or email your .spine? contact@esotericsoftware.com

Hi Nate, sorry, I just found out what's causing the problem as soon as you replied. When I create more than one skin, that's when the problem with the vertices start happening.

Ah, gotcha. Working on it..


Got it fixed in 3.5.25, available in a few minutes.

Thank you so much for your help! I'm patiently standing by for the update.

3.5.25 is up now!

It works! I really appreciate it! Thanks again, Nate!