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  • Getting errors when trying to attatch bones to a mesh

Im getting errors when im trying to attach bones to a mesh, the bones are not outside the mesh or intersecting.
Do anyone know why?

heres a pic, it got blurry when i spammed the generate button to see if that would fix it 😃

图像因不支持 HTTPS 被隐藏。 | 仍然显示

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It regularly gives me errors when I bind bones to a mesh. Usually I just ignore it and manually adjust the weights, is it the same for you or can't you adjust them?

Off topic. You seriously need 8 bones for 10 vertex?