Hi,
just imported the latest version of libgdx runtimes to my project. When build 10 errors pop up. All errors are related to float[] and FloatArray's .setSize(int) methods. Errors appear in Animation, SkeletonBounds, SkeletonRendererDebug and PathConstraint classes.
Errors are on these type of actions:
float[] curves = this.curves.setSize(curveCount);