Hi,
Please ASAP tell me how can we fix creature made with 3.3.05 to be opened with old runtime (3.2.01).
Tried to downgrade the editor but the new project cant be opened
Tried to load the new exported creature in clean downgraded editor but cant load data
so noway to downgrade the editor and noway to release lots of content since on live we use old spine runtimes.
Please Nate or anyone, if anyway to adjust JSON so we can open it in older editor.
Like with replacing weightedmesh->skinnedmesh
it throws this error
java.lang.ArrayIndexOutOfBoundsException: 140
at com.esotericsoftware.spine.attachments.MeshAttachment.updateUVs(MeshAttachment.java:96)
at com.esotericsoftware.spine.SkeletonJson.readAttachment(SkeletonJson.java:312)
at com.esotericsoftware.spine.SkeletonJson.readSkeletonData(SkeletonJson.java:204)
at com.fishesadmin.game.SkeletonViewer.loadSkeleton(SkeletonViewer.java:174)
at com.fishesadmin.game.SkeletonViewer$UI$2.changed(SkeletonViewer.java:464)
at com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.handle(ChangeListener.java:28)
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:181)
at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:146)
at com.badlogic.gdx.scenes.scene2d.ui.Button.setChecked(Button.java:123)
at com.badlogic.gdx.scenes.scene2d.ui.Button$1.clicked(Button.java:91)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:89)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:58)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:348)
at com.badlogic.gdx.InputMultiplexer.touchUp(InputMultiplexer.java:96)
at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:306)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:207)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)