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Negative scale bug!
Hey guys,
I will try to explain what's going on. When updated to Spine 3.0.00, it removed all checkboxes flips, right? But, we made all the adjustments with negative scale.
When exported it, the axis went so messed up: when flip X (in Spine) he flips Y in game, and vice versa!
We are using the Corona runtime 2.3.
Thanks a lot!
spine-corona currently supports exports from the Spine editor 2.1.27:
spine-runtimes/spine-corona at master · EsotericSoftware/spine-runtimes · GitHub
We are working hard to get all the runtimes up to date.