Hi all,
I want to announce the first version of a PlayCanvas WebGL Runtime.
I ported a portion of the Super Spineboy demo application to PlayCanvas to try it out and it works a treat.

The runtime code is on Github: https://github.com/playcanvas/playcanvas-spine and you can use it inside our 3D editor to add Spine animations into your WebGL games over at https://playcanvas.com