How do i automatically reset the pose using the AnimationController workflow in Unity?
We are experiencing big problems on the animations our animators are delivering and we are on a tight schedule 🙁
The problem is the same i read on other posts but i coudn't find a connection to the SkeletonAnimation in my Hierarchy...
14 Aug 2015, 10:56
It would also be good to have a script that adds the essential keyframe at the start of the animationData...