Is there a way to set a frame for what Spine renders out? I like exporting little gif animations, but the issue is that the frame size is set automatically to the maximum needed to encompass the furthest reaches of all parts. So, if you have, say, a gust of wind blow a tumble weed across the screen, the gif will be as wide as the entire track of the tumbleweed. I'd like to be able to have it roll in and out of the frame. I currently remedy this with letterbox like bars, but that's really excessive at times.
If not, I'd love to see it added!
Thanks.