Using 2.2.21
I don't know about any of that but I tried to find out how to make it crash.
I opened a bunch of different projects (some were saved from years ago and some were recent ones).
I opened them one after another and duplicated their skeletons. no crash.
But here's a thing: I normally get 50-60 fps.
After doing the above for like 5 or 6 projects (some with hefty skeletons and lots of animations), I tried playing some animations.
Even after switching to/opening projects without duplicated skeletons, my framerate is down to 10-12fps and it takes forever to register clicks or switch between Animate and Setup mode.
Closing and opening Spine again brings my performance back.
Could it be that duplicating skeletons is leaking something and it's causing less powerful machines to crash? (can you even leak stuff in Java?)
I don't have a super machine though, but it is a desktop system.
Running Windows 8.1, a Core 2 Duo from 2009, 8GB ram, and a recent low-mid-range AMD GPU.