Hey everyone!
I've been looking around for a solution to this (plus digging in all the Spine scripts and such) and I'm really at a loss here.
We've been working with Spine on our project for a couple of months now and it's been great really. We also use Mitch's skeleton utility tool to spawn the bone hierachy which is really nice for what we are trying to do.
Everything was working pretty nicely until recently when we changed the scale of our project (smaller).
In order for my objects / characters to be the right size, I need to set the skeleton data scale to 0.001.
All is fine except the Gizmos for the hierachy (white and orange circles) don't resize and I can't seem to find how to do this. Hte white "bones" gizmos resized perfectly.
Has anyone encounter the same problem, and if so, would you kindly indicate how you fixed it?
Much appreciated!