- 已编辑
The issue you're experiencing with the timeline behavior change from Spine 3.8 to 4.2 is likely due to differences in how the timeline evaluates animations between these versions. In Spine 4.0 and later, the timeline clips have been updated to offer more control over playback, including parameters like Don't End with Clip
and Clip End Mix Out Duration
. These parameters allow you to control whether the animation continues playing or pauses when the timeline is moved or paused. To achieve behavior similar to 3.8, you might need to adjust these settings in your timeline clips to ensure the animation continues playing as expected when you change the timeline frame.
For more detailed guidance, you can refer to the Spine-Unity 3.8 to 4.0 Upgrade Guide which discusses changes in timeline behavior and how to adjust them.