Harald
`
[SerializeField] private SkeletonGraphic skeletonAnimation;
private void SetupSkin(IEnumerable<string> _skins, WorkerTools _tool)
{
var skeleton = skeletonAnimation.Skeleton;
var skeletonData = skeleton.Data;
var animName = _tool.ToolToAnimation(Directions.None);
fullSkin = new Skin("FullSkin");
foreach (var skin in _skins)
{
fullSkin.AddSkin(skeletonData.FindSkin(skin));
}
skeleton.SetSkin(fullSkin);
skeleton.SetSlotsToSetupPose();
skeletonAnimation.startingAnimation = animName;
}
`