Hi I recently changed over to start using Godot and love working with it and Spine. I am having one issue with the AnimationEvent
though. I looked at the example in the Github repo, so the methods parameters should be write, however I get an error as seen below. The issue is when using C#
private void Experiment()
{
this._sprite.GetSkeleton().FindBone("B_Forearm");
this._sprite.AnimationEvent += HandledEvent;
}
public void HandledEvent(SpineSprite sprite, SpineAnimationState animationState, SpineTrackEntry trackEntry, SpineEvent e)
{
throw new NotImplementedException(); // TODO
}
Not sure what I am doing wrong here. Thanks for the help.