Hello,
Does Spine's standalone Skeleton Viewer support macOS ARM devices?
I have downloaded the JAR file but I am unable to open the program due to the following error in the terminal with Java 17.0.8.1:
Exception in thread "main" com.badlogic.gdx.utils.SharedLibraryLoadRuntimeException: Couldn't load shared library 'libgdxarm64.dylib' for target: Mac OS X, ARM, 64-bit
at com.badlogic.gdx.utils.SharedLibraryLoader.load(SharedLibraryLoader.java:128)
at com.badlogic.gdx.utils.GdxNativesLoader.load(GdxNativesLoader.java:30)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3NativesLoader.load(Lwjgl3NativesLoader.java:28)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.initializeGlfw(Lwjgl3Application.java:83)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.<init>(Lwjgl3Application.java:138)
at com.esotericsoftware.spine.SkeletonViewer.main(SkeletonViewer.java:403)
Caused by: com.badlogic.gdx.utils.SharedLibraryLoadRuntimeException: Unable to read file for extraction: libgdxarm64.dylib
at com.badlogic.gdx.utils.SharedLibraryLoader.readFile(SharedLibraryLoader.java:137)
at com.badlogic.gdx.utils.SharedLibraryLoader.loadFile(SharedLibraryLoader.java:293)
at com.badlogic.gdx.utils.SharedLibraryLoader.load(SharedLibraryLoader.java:124)