I'm considering using Spine for the Godot engine.
Not surprisingly, Spine's documentation provides various Spine Nodes for 2D.
However, there is no Spine nodes for drawing Spine in 3D space.
For example, in Godot, we can use Sprite3D & AnimatedSprite3D Node to draw 2D Sprites in 3D space. (Imagine a game in the style of Cult of the lamb.)
Does Spine have any plans to provide such a node in Godot-Spine?
Or is there a good way to work around this at this point?