Hi!
I'm trying to add an object to my character's hand but I don't know how I can do that, Here is what I've got in mind:
1 - Add the object has an attachement in the spine project.
Pros : Draw order is fine
Cons: Images are in the same atlas has the character (I need to recompute sprite when I add a new weapon in the game)
2 - Find the bone in the Skeleton (from the code) and update object's position and rotation with bone's values.
Pros : Weapons aren't in the same atlas than the character + I can link what I want to the character's hand.
Cons: Draw order not respected (Object is behind the hand by exemple)
Have you another solutions for this problem? (I'm using C runtime)
Thanks!