Hi. I have an Screen Space - Camera Canvas. In this canvas I have SkeletonGraphic object. I am trying to make this spine object aim wherever I want by changing its bone position. The bone which I want to change is in the first level of root. I also have an object on world. I have to take this world object's position and convert it according to my canvas. At the end, I need to place my bone where the object is exactly on the screen. I did too many tries but I couldn't get a successful result. Mostly the crosshair is not visible because the values are too large even if the direction is correct. That's why I have to match it exactly to that point.