• Runtimes
  • Cocos2d-x 3.0 now has spine runtime 1.1

Just a heads up that I see the Cocos2d-x 3.0 alpha now has the latest spine runtime 1.1, it appears to have some tweaks on it based on content sizing, will try to do a compare and see what the differences are.

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The official Spine runtimes are not actually open source. They started out as BSD, but we had to change it to protect the business. 🙁 The official Spine runtime license means that since they have included official Spine runtime code in cocos2d-x, everyone who uses cocos2d-x now needs to purchase a Spine license. 🙁 I've posted on their forums.

I thought that maybe of interest to you on the licensing side, since am aware of the licensing change, just didn't know if some kind of agreement had been met.