I am using spine skeleton renderer separator in Unity, to make inserting/sandwiching effect in my game.
But, somehow separator component does not works properly, when I am separating only bird's nose mesh for example, legs ( or maybe other parts also) are also separating together with nose ( each of them has separate slot in spine).
I don't know what's the problem, I am using Spine pro 4.1 version
Any ideas?
Please, help ! 🙁