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  • [Video][Runtime] Fighting Game in Godot with Spine Tutorial

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Great! I'd like to try it later 🙂

6 天 后
Misaki :

Great! I'd like to try it later 🙂

great! 😃


Misaki :

Great! I'd like to try it later 🙂

Hello guys 🙂

In this part 2 we are going to set the animations for the player and explain the dodge system in the game.

READ ME: Please pause the video in 11:15 to see Input Map. You need to add: jab Q key, left left mouse, right right mouse, hook W key, uppercut E key. Download the project if you want to see the Input Map. In the next video, we are going to do it again.

Full project of this part:
https://drive.google.com/file/d/1qyKy-XmLqDjSSFtLbCakJy3jEy1dvd3I/view?usp=sharing

Resources:
esoteric website: spine-godot Runtime Documentation

Thanks for sharing! The result at the end is smooth. I can see how you could keeping building on this to make for some really deep and interesting controls!

4 个月 后

Hello guys 🙂

In this part 3 we are going to set the animations for the enemy and explain the random attack system.

Resources:
esoteric website: spine-godot Runtime Documentation

full project of this episode:
https://drive.google.com/file/d/1V9Agex8g-D0zoLiSnPGTagMnH0f5Fc5N/view?usp=sharing


Hello guys 🙂 Here we have the part 4

In this video we are going to see how we can debug the game, update the spine files in the project, and we are going to implement the dodge system in the game.

Resources:
esoteric website: spine-godot Runtime Documentation

full project of this episode:
https://drive.google.com/file/d/190M0PW07-CaOPIcUwgcSstOmaEZdvYUT/view?usp=sharing


Hello guys 😉

In order to continue implementing the fighting system correctly, we are going to fix some bugs that will clear the way for us. Then we're going to change the player's dodge system.

Download this part 5: https://drive.google.com/file/d/1md-WvKARsZ6sKhJiVDyvsSABLItx4neK/view?usp=sharing


Hello Guys 🙂

In this part, we use the new update spine godot runtime and add some changes before we get into the game mechaninc itself.Enjoy!


Hello guys 🙂

In this part we get in to the mechanic of the game and start coding it.

download the project of this part : https://drive.google.com/file/d/1UZuLQceNwaCgaaCLam7nxl01soSAMSov/view?usp=share_link


Hello guys 🙂

In today's part, we are going to implement the combo system. It is a very interesting video to learn how to handle arrays in Godot.

download this godot project part: https://drive.google.com/file/d/1JAdqmUS6entRqJZz8gge_qGtUmaraATu/view?usp=share_link

cheers!


Hello guys 🙂

In the next part, we are going to see how to make the numbers that make up the combo change color. In addition, we are going to add new animations that we were missing to be able to continue coding.

Download this part: https://drive.google.com/file/d/1lSFHP2DMqnLkwX_ndSQBrJ1XuHXV4-cM/view?usp=share_link

How to update spine Godot runtime: https://www.youtube.com/watch?v=sYDIEhIKJts

Fighting game tutorial playlist:
https://www.youtube.com/watch?v=5Q7BBpL8gk&list=PLxmY3t7LLnMGRC9Zu2C-ei0u3f_0XaShY


Hello guys 🙂

In this video we are going to program the enemy's reactions depending on whether or not we hit the blows.

download this part: https://drive.google.com/file/d/1JAdq...

How to update spine godot runtime: https://www.youtube.com/watch?v=sYDIE...

Fighting game tutorial playlist:
https://www.youtube.com/watch?v=5Q7BB...

Hello guys in this animation we are going to put a time limit to the combo and code the player hurting state.


Hello guys, here you have the other parts:

In this episode we are going to put a time limit to the combo and code the player hurting state.

In this episode we are updating the UI.

In this episode we are going to see 2 important things. First, how to move nodes through the scene Tree and second, how to turn the visibility of these nodes on/off by code.

In this episode we are going to see how to animate an icon and how to change the position of the icon in code.