hello,
i've recently upgraded my spine version to the latest beta version and also upgraded some of my animations.
but when i exported them to unity, some parts of the meshes were incorrectly placed, some parts were cut off and was minor uv mapping problem, i have whitespace trimming option disabled, so that wouldnt be the case.
i have also tried exporting one animation(that was not already upgraded) with old stable version and new beta version (the photos i've uploaded here)
as you can see, stable version has correct uvs, while latest beta mapped them incorrectly.
sad part is, that, once you upgrade animations to the newer version, you cant change them back, so i will have to re do all the work.
is there anything else i can do?
thanks in advance