Hello,
I'am a web developper working for a compagny that want to makes a customizable and clean animable avatar. I found spine software checking a lots a checkboxes for our need but before taking too much effort in learning the software and developping connectors and components we need to leverage a technical problem.
In our usecase we want to be able to customize one character (changing face/clothes/accessories) and playing several animations that need to be quite generic for this character.
We looked into the skin example but it seems to imply that we have to change all the character skin and animate each parts. What we wanna know is.
Can we define one skeletton and "skin" only parts of the skeletton ?
For example having a generic character A wearing a white shirt and glasses. Some time later removing the glasses and putting a blue skirt without having to regenerate an asset attlas ?
Thanks