Thank you for the image files. We found that back_center_skirt.png
is a 1x1 image that is blank. Unfortunately there is a bug with Spine's texture packer when strip whitespace is enabled. It cannot handle a completely blank image. We have fixed the problem in 4.0. In version 3.8.97 your options to workaround the problem are:
1) You could disable whitespace stripping.
2) Or, you could make the image so it is not 0/255
opacity. Eg, set it to a white pixel that is 1/255
opacity.
3) Or, you can pack the atlas by running the texture packer separately, not as part of JSON or binary data export. When doing that you can avoid the bug by unchecking Current project
in the texture packer settings (that means meshes won't be used for whitespace stripping).
感谢您提供的图像文件。 我们发现back_center_skirt.png
是1x1的空白图像。 不幸的是,启用条带空白时,Spine的纹理打包器存在一个错误。 它无法处理完全空白的图像。 我们已经在4.0中修复了该问题。 在版本3.8.97中,解决此问题的选项是:
1)您可以禁用空格剥离。
2)或者,您可以使图像不具有0/255
不透明度。 例如,将其设置为不透明度为1/255
的白色像素。
3)或者,您可以通过单独运行纹理打包器来打包地图集,而不是作为JSON或二进制数据导出的一部分。 这样做时,您可以通过取消选中纹理打包程序设置中的当前项目
来避免该错误(这意味着网格将不会用于空白剥离)。