Hi
Unity seems to have trouble updating my latest animations.
I tried re-exporting the spine files a couple times now and still no luck.
The animator controller still uses the older animation even after I "Reload" from mecanim or "Force Update AnimationClips"
I can see the new time is exported into the skeletondata.asset, but it's not being updated in the controller. The older animation is 2+ seconds long, the new one is 1.7 seconds long
Any suggestions? :bigeyed:
3.8.76 pro
unity 2019.2.11f1
update
The way I got around it was to DELETE the animation from Spine and export that... This made sure Unity would update the animation controller... and then I UNDELETED the animation and re-exported back into Unity.