Just wondering if there is a way to see and line up my animation states so that I can view how they tween against each other within Spine itself.
Currently I have to export and set it up in Unity to see how, for example, my Atk will blend into a Block or back to Idle but also tween nicely into a Stun etc.
Either that or I just try to replicate it by clicking back and forth in the animation preview panel. :grinteeth:
Not at all a game breaking issue btw, but it would definitely save some time when I don't have to export and setup just to see if my states flow well within various conditions.
Also, thank you for an awesome program!! 🙂