Harald 你需要一个完全独立的骨架,每个武器都有单独的动画(然后单独的json文件是正确的),或者它可以通过[皮肤](http://esotericsoftware.com/spine-skins)或附件(它在哪里解决)来解决 遵循现有的骨骼和动画)? Do you need a completely separate skeleton with separate animations for each weapon (then the separate json file is right), or can it be solved by skins or attachments (where it follows existing bones and animation)?