Hiya!
With our graphic style, we could almost completely do without textures.
I'd like to export some of my vector art to straight-up Spine meshes, and end up with a really tiny, if any, texture atlas.
If this is not on the roadmap, is there perhaps a library I could point my developers at to export such a thing?
I think unity itself is currently beta testing their svg to unity pipeline in the latest betas, so the times are ready for it 🙂
Cheers! :beer: