Unity
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- Spine-Unity 3.7 to 3.8 Upgrade Guide
1, 2
由 Harald, 1.5 years ago - 29 回复总数
- 85186 阅读次数
- 最新文章 由 Harald
6 months ago
- Spine-Unity 3.7 to 3.8 Upgrade Guide
1, 2
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- Spine-Unity 3.6 to 3.7 Upgrade Guide
由 Pharan, 2.5 years ago - 14 回复总数
- 84831 阅读次数
- 最新文章 由 pixilestudios
2 years ago
- Spine-Unity 3.6 to 3.7 Upgrade Guide
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- Noteworthy Spine-Unity Topics
由 Pharan, 5 years ago - 15 回复总数
- 121166 阅读次数
- 最新文章 由 auhlcom
4 years ago
- Noteworthy Spine-Unity Topics
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- implement root motion in special way
1, 2
由 YukiRain, 1.5 years ago - 30 回复总数
- 7247 阅读次数
- 最新文章 由 Harald
7 hours ago
- implement root motion in special way
1, 2
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- How to write to Z as the Spine/Sprite/ shaders
由 alcyongames, 8 hours ago - 0 回复总数
- 4 阅读次数
- 最新文章 由 alcyongames
8 hours ago
- How to write to Z as the Spine/Sprite/ shaders
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- Disappearing sprite
由 Octodoctor, 1 day ago - 1 回复总数
- 91 阅读次数
- 最新文章 由 Harald
9 hours ago
- Disappearing sprite
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- Multi skeletons, Changing characters on runtime,
由 SaadFayyaz, 1 day ago - 3 回复总数
- 47 阅读次数
- 最新文章 由 Harald
1 day ago
- Multi skeletons, Changing characters on runtime,
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- SkeletonRagdoll2D flip doesn't match
由 Khoros, 2 weeks ago - 3 回复总数
- 524 阅读次数
- 最新文章 由 Harald
1 day ago
- SkeletonRagdoll2D flip doesn't match
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- Shader Emision and Transparency
由 RemDust, 1 week ago - 5 回复总数
- 370 阅读次数
- 最新文章 由 Harald
2 days ago
- Shader Emision and Transparency
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- Control Bone Euler Angles in Unity
由 ohthepain, 4 days ago - 4 回复总数
- 129 阅读次数
- 最新文章 由 Harald
3 days ago
- Control Bone Euler Angles in Unity
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- perskelton vs single when there is only one skeleton
由 foriero, 4 days ago - 1 回复总数
- 104 阅读次数
- 最新文章 由 Nate
4 days ago
- perskelton vs single when there is only one skeleton
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- Stop interpolation in animation in script?
由 CheMBurN, 2 weeks ago - 3 回复总数
- 613 阅读次数
- 最新文章 由 Harald
4 days ago
- Stop interpolation in animation in script?
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- Outline shaders for spine-unity
由 Erika, 1 year ago - 19 回复总数
- 26488 阅读次数
- 最新文章 由 Harald
1 week ago
- Outline shaders for spine-unity
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- How to change the "active" Atlas Asset at runtime?
由 Abelius, 1 week ago - 7 回复总数
- 487 阅读次数
- 最新文章 由 Harald
1 week ago
- How to change the "active" Atlas Asset at runtime?
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- "Could not automatically set the atlasasset"
由 toby, 3 years ago - 10 回复总数
- 7838 阅读次数
- 最新文章 由 Harald
1 week ago
- "Could not automatically set the atlasasset"
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- URP, 2D LIGHTS, LINEAR SPACE - DRAWCALLS
由 foriero, 3 weeks ago - 19 回复总数
- 1564 阅读次数
- 最新文章 由 Harald
1 week ago
- URP, 2D LIGHTS, LINEAR SPACE - DRAWCALLS
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- Spine-Unity 4.0-beta Unity package update
由 Tutu, 1 week ago - 3 回复总数
- 359 阅读次数
- 最新文章 由 Harald
1 week ago
- Spine-Unity 4.0-beta Unity package update
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- Memory Leak of materials in Unity
由 hannibald, 1 week ago - 3 回复总数
- 390 阅读次数
- 最新文章 由 Harald
1 week ago
- Memory Leak of materials in Unity
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- Keep track of "added animations"
由 RemDust, 11 months ago - 10 回复总数
- 1979 阅读次数
- 最新文章 由 RemDust
1 week ago
- Keep track of "added animations"
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- Outline shader has problem : it lets main texture invisible
由 ssh9717, 1 week ago - 3 回复总数
- 387 阅读次数
- 最新文章 由 Harald
1 week ago
- Outline shader has problem : it lets main texture invisible
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- How to get a list of all the animations in a folder?
由 Abelius, 1 week ago - 1 回复总数
- 328 阅读次数
- 最新文章 由 Harald
1 week ago
- How to get a list of all the animations in a folder?
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- Hope there can be a new shader show billboard shadow effect
由 liunliun, 1 week ago - 1 回复总数
- 407 阅读次数
- 最新文章 由 Harald
1 week ago
- Hope there can be a new shader show billboard shadow effect
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- Do you have plan to implement GPU animation?
由 liunliun, 1 week ago - 1 回复总数
- 409 阅读次数
- 最新文章 由 Harald
1 week ago
- Do you have plan to implement GPU animation?
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- multiple characters on scene issue
由 Ikehooike, 2 weeks ago - 3 回复总数
- 549 阅读次数
- 最新文章 由 Harald
2 weeks ago
- multiple characters on scene issue
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- Spine-Unity and ECS, the Job System and the Burst Compiler
由 Cranktrain, 2.5 years ago - 7 回复总数
- 7621 阅读次数
- 最新文章 由 foriero
2 weeks ago
- Spine-Unity and ECS, the Job System and the Burst Compiler
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