ostrich130

Spine Launcher 4.0.11 Trial
Esoteric Software LLC (C) 2013-2020 | http://esotericsoftware.com
Mac OS X x86_64 10.15.7
ATI Technologies Inc., AMD Radeon Pro 570X OpenGL Engine, 2.1 ATI-3.10.18
Starting: Spine 4.0.22-beta Trial
Spine 4.0.22-beta Trial
java.lang.RuntimeException: Unable to compile shader: twoColor_LINEAR_EDGES: Fragment shader:
ERROR: 0:14: Incompatible types in initialization (and no available implicit conversion)
ERROR: 0:25: Use of undeclared identifier 'MIPMAP_BIAS_ALWAYS_0'
ERROR: 0:29: Use of undeclared identifier 'p'
ERROR: 0:33: Use of undeclared identifier 'MIPMAP_BIAS_ALWAYS_0'
ERROR: 0:37: Use of undeclared identifier 'p'
ERROR: 0:37: Use of undeclared identifier 'p'
ERROR: 0:42: Use of undeclared identifier 'MIPMAP_BIAS_ALWAYS_0'
ERROR: 0:46: Use of undeclared identifier 'p'
ERROR: 0:46: Use of undeclared identifier 'p'
ERROR: 0:48: Use of undeclared identifier 'p'

at s.Rcu.<init>(_:14)
at s.Xot._(_:57)
at s.Xot.<init>(_:20)
at s.Ewe._(_:144)
at s.hjI._(_:194)
at s.nJk._(_:125)
at s.hjI._(_:189)
at s.rPU.run(_:92)
at java.desktop/java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.desktop/java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.desktop/java.awt.EventQueue$4.run(Unknown Source)
at java.desktop/java.awt.EventQueue$4.run(Unknown Source)
at java.base/java.security.AccessController.doPrivileged(Unknown Source)
at java.base/java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.desktop/java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.desktop/java.awt.EventDispatchThread.run(Unknown Source)
ostrich130
  • 帖子: 1

Mario

抱歉,添麻烦了。 我们将在今天晚些时候发布此问题修复程序的更新。
Sorry for the trouble. We'll be pushing an update later today with a fix for this issue.
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Mario

Mario
  • 帖子: 2459

Nate

Sorry about that! We've now released 4.0.23-beta which fixes the problem.
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Nate

Nate
  • 帖子: 10308


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