ty5236305 I'cant find the api which support loading binary files in runtime for cocos2dx.How can I loading binary files? Only json file is valid now 🙁
Søren Currently only the JSON loader is available, Binary will be created once we are done with the JSON loader. This greatly speeds up development of the runtimes.
ty5236305 Shiu :Currently only the JSON loader is available, Binary will be created once we are done with the JSON loader. This greatly speeds up development of the runtimes. When binary files available?
Søren I'm afraid I can't give you an ETA on this, it depends on how close to being finished the JSON runtimes are. I'll try to ask Nate about it and get back to you if he can give me an estimate.
ty5236305 When binary files available? Shiu :I'm afraid I can't give you an ETA on this, it depends on how close to being finished the JSON runtimes are. I'll try to ask Nate about it and get back to you if he can give me an estimate. When binary files available?
Søren Shiu :I'm afraid I can't give you an ETA on this, it depends on how close to being finished the JSON runtimes are. I'll try to ask Nate about it and get back to you if he can give me an estimate. I'm afraid I can't give you an ETA on this <- Sorry 😢
funyou we need this feature! our case skeleton.json size 6m when do Json_create 40m+ memery increased this is not acceptable! when would you support spine-c SkeletonBinary? thanks very very very much