SojaLin We apologize for the inconvenience. While it is possible to play multiple animations simultaneously by first setting the playback speed to 0, setting all animations, and then restoring the speed to play them, this is a time-consuming process.
Other users have previously pointed out the difficulty of playing multiple animations simultaneously, and there is an issue report here regarding improvements: EsotericSoftware/spine-editor371
Currently, verifying the playback of combined animations involving multiple skeletons in the editor tends to involve a cumbersome process. Therefore, combining them at runtime might make previewing easier.